


The key aspect of Rising Mode is the ability to purchase upgrades. Rising Mode is the more accessible of the two, though it still requires skill and patience to complete. It's punishing and should appeal to fans of 8- and 16-bit shooters. You have a limited number of lives and continues and are tasked with having to navigate through tricky situations en route to the final level. Both offer the same slate of levels, weapons and bosses. The core game is split into two modes: Arcade and Rising. All you need to know is an oppressive government force has taken over and, playing as either Kristal or Bahamut (who, interestingly enough, was the villain in Hard Corps), you run, ride and shoot your way through eight levels. Story takes a backseat to action it's more of a loose connective thread rather than a driving force behind your actions. Though a sequel, you don't need to know what happened in Contra: Hard Corps to understand what's going on here. Of course, it isn't likely you'll hear a lot of what's going on over the gunfire and explosions, but, it's good filler for when you're not shooting. The rest of the soundtrack does a great job of keeping up with the on-screen action. Everything has a slick, sharp hand drawn look that will instantly pull you in, and maybe even encourage you to keep going after you've dropped your fourth or fifth trio of continues.Īudio is spot-on, though the real star is accessed via the "Konami Code." Go ahead, try it before the first level - you'll thank me. The dark, war-torn locales usually associated with the series are replaced with bright, colorful and highly detailed environments. Hard Corps: Uprising remains true to it's predecessor, and the rest of the Contra series, right down to the oppressive difficulty curve, which may work to the game's detriment.ĪRC System Works', the developers behind Guilty Gear, interpretation of Contra is a complete 180 turn from the series' distinctive, industrial look. With that in mind, I came into Hard Corps: Uprising - the sequel to Hard Corps - with a chip on my shoulder. I've managed to beat every game in the Contra series save one, the series lone entry on the SEGA Genesis, Contra: Hard Corps.
